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Android's Gallery element used in this Example to show multiple
Image views in a slider/spinner mode. And displaying selected item/image
on a different 

In this example I am going to try showing up set of ImageViews by 
adding these along with Gallery View element/API from Android's API.

For this example I have created following images:

        


GalleryImagesProject.java
package com.techienjoy.example.gallery;

import android.app.Activity;
import android.content.Context;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.BaseAdapter;
import android.widget.Gallery;
import android.widget.ImageView;
import android.widget.AdapterView.OnItemClickListener;

public class GalleryImagesProject extends Activity {
	Context context;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        context = getApplicationContext();
        Gallery gallery = (Gallery) findViewById(R.id.gallery1);
        gallery.setSpacing(1);
        gallery.setAdapter(new ExampleAdapter());
        gallery.setOnItemClickListener(new OnItemClickListener() {

			@Override
			public void onItemClick(AdapterView<?> arg0, View v, int arg2,
					long arg3) {
				ImageView fullView = (ImageView) findViewById(R.id.fullview);
				fullView.setImageDrawable(((ImageView)v).getDrawable());
				
			}
        	
        });
        
    }
    
    private class ExampleAdapter extends BaseAdapter {
		@Override
		public long getItemId(int position) {
			return position;
		}

		@Override
		public View getView(int position, View convertView, 
				                          ViewGroup parent) {
			ImageView imView = null;
			if(position == 0) {
			  imView = new ImageView(context);
			  imView.setImageResource(R.drawable.camera1);
			}
			if(position == 1) {
				  imView = new ImageView(context);
				  imView.setImageResource(R.drawable.camera2);
			}
			if(position == 2) {
				  imView = new ImageView(context);
				  imView.setImageResource(R.drawable.camera3);
			}
			if(position == 3) {
				  imView = new ImageView(context);
				  imView.setImageResource(R.drawable.camera4);
			}
			
			return imView;
		}


		@Override
		public int getCount() {
			return 4;
		}

		@Override
		public Object getItem(int position) {
			return position;
		}
    }
 }
Above source code has many methods left unimplementated as these methods are not going to help directly in achiving objective of this example. I have tried to override selective few methos such as getView that returns appropriate view based on the position argument parameter value. getCount method shows count value for number of images to be used for showing on spinner widget. Android Manifest file for this example, that is automatically generated: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.techienjoy.example.gallery" android:versionCode="1" android:versionName="1.0"> <uses-sdk android:minSdkVersion="7" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".GalleryImagesProject" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest> main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:layout_gravity="center"
    >
    <Gallery android:layout_width="fill_parent" 
             android:layout_height="wrap_content" 
             android:id="@+id/gallery1"
        android:layout_gravity="center"
        >
             
    </Gallery>
     <ImageView android:id="@+id/fullview" android:layout_width="60dip" 
	               android:layout_height="60dip"
				   android:layout_alignParentBottom="true"
        android:layout_gravity="center"
     />
 </LinearLayout>
After building up these files along with image files in appropriate folders such as four images are copied into folder "drawable" under 'res' folder, we have the following screen shot as shown in Android Emulator. I have used Android version 2.1-update1 SDK for this example, along with Eclipse as Android Application Editor/IDE, Java Platform 1.6. One can still enhance this example to use for viewing different photos, those are present in some folder. If anything missed out , please let me know at techienjoy at yahoo . com
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References :
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Tags: Android Layout Example
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Tags: DOJO Example Dialog
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Tags: Mule ESB JMS Transport
Tags: stream download batch
Tags: sychronized block wait notify
Tags: thread wait notify example
Tags: using apache commons log
Tags: web load test
Tags: Wizard Framework Idea Java



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